Multiple Random Things…

Blender Rose

The ability to seemingly finish a large project seems to be out of reach for me! I tend to always go on to other things and bounce around a lot. For example, the rose on the right was the result of a quick tutorial and some playing around. Eventually, one of these days, I’m going to have a completed large scale project, but until then, I’m have fun skipping around and just learning everything there is to know about Blender and Gimp!

Speaking of Gimp, I have downloaded the new version, version 2.6. It adds some additional functionality to the text tool and free select tool. There are also some new GUI tweaks, which work very well in Linux, but not so much in windows. This is most notably the ability to keep the toolbox and layers window on top of the main image window. There should be a work around for this, but I haven’t found one yet! One somewhat annoying thing is that my watermark script doesn’t seem to work in 2.6 as of yet. I’m going to have to look into that.

The next bit of randomness is a new logo for the new layout. The sphere was created in Blender and the wire frame around it was done in Gimp.

Character
Next, I’ve started modeling a little character with the intention on building up a full rig for him. I decided to embark on this project after downloading the ManCandy FAQ DVD, which documents the build up a very complex rig for a basic character. The rig is very complex and I’m puzzling through it the best that I can, but it is still fun to pose him. The character that I am working on now (left) is based on the comic “Bone” by Jeff Smith. Which is extremely funny and I highly recommend.

Finally, I’ll leave you with a desktop that was made for my girlfriends computer. Enjoy!
Sunrise Desktop



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